- Joined
- Sep 9, 2013
- Messages
- 128
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Does anyone have a nice, organized, and quick way of dissecting projectile motion problems?
It seems that i get tripped up trying to find out what to do and which way to turn. Overall, it seems that you just need to find out what you have and what you need, then dissect the motion into the various x and y components. Simple enough, I just seem take to long in doing this. Anyone have any tips?
It seems that i get tripped up trying to find out what to do and which way to turn. Overall, it seems that you just need to find out what you have and what you need, then dissect the motion into the various x and y components. Simple enough, I just seem take to long in doing this. Anyone have any tips?