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Like. I. Said. The only time I'm 100% clear to that dude is when he's wolfing. @Navilly
Is my "tell" not being in wolf chat?Like. I. Said. The only time I'm 100% clear to that dude is when he's wolfing. @Navilly
I won that game as a wolf, yeah. But bragging about winning (or I guess losing?) has never and will prob never be my thing lolYou shall finally understand when you make to the endgame of a wolf victory (did you do this in Underwwear? Idr, lol) when you practically have people hard-vouching for you.
Me too!only pips has the power
I died D1 as a wolf and still did a wolf brag because I tagged someone so they thought I was warning a packmate so I bragged about that. It was one of if not the very first time I wolfedWhat do we have to brag about? Lol I've never understood this phenomenon
I won that game as a wolf, yeah. But bragging about winning (or I guess losing?) has never and will prob never be my thing lol
Also even though the game was over by d4 hopefully we gave you some entertainment. I have to say, the highlight for me was to see how consistently excited stagg was and how coop was questioning things even at the end <3
Like. I. Said. The only time I'm 100% clear to that dude is when he's wolfing. @Navilly
tl;dr Barks is another descendant who doesn't think wolfing is torturous.Real talk, I submitted to kill myself two nights ago, as I figured that would end it with Barkley likely going to be night killed (had figured at that point dolphin was the killer based off of the name wolf’s bane). But then Barkley was like “nah, I want to get a kill in” and forced me to keep playing and changed the night action after I had gone to sleep. And then coopah was doing so well defending me, I decided to at least roll with it for half a second, even though I had literally shown it was mechanistic checkmate for us 2 days prior.
I'm just kidding, it's really not a big deal. I just couldn't post anything because of the rules, so I did what I could to grind your gears lol@Mad Jack I want to formally apologise for being wrong. My logic was indeed flawed but I tired my best. I hope you will forgive me.
Same.I love solving mechanics, it's like a side-mission that just gives personal satisfaction if I correctly solve something.
I agree. I do think wolves had a very good game from a tone perspective. And I also think they got screwed in the end by mechanics, and it's very tough to stay motivated after that happens.Overall I think ya'll had a solid game and got screwed a bit. I would have voted Barks and Navi, but I don't think I would have voted Genny/Zig and am apparently perpetually confused and awful at reading you. Even so, there were enough weird village happenings that I think it could have turned out much different if Paws hadn't dropped the info bomb.
?I'm just kidding, it's really not a big deal. I just couldn't post anything because of the rules, so I did what I could to grind your gears lol
I thought I read something about the dead not being allowed to post anything save for one "go team" post or something, but I could be hallucinating, I have had food poisoning for going on five days now
I took it in good humor until the 20,000 angry reactions lol I thought you were pissed at that point. I am very glad you are not going to hate me foreverI'm just kidding, it's really not a big deal. I just couldn't post anything because of the rules, so I did what I could to grind your gears lol
That's awful! Feel better!I thought I read something about the dead not being allowed to post anything save for one "go team" post or something, but I could be hallucinating, I have had food poisoning for going on five days now
ohhh gotcha.I thought I read something about the dead not being allowed to post anything save for one "go team" post or something, but I could be hallucinating, I have had food poisoning for going on five days now
you mean one that gave you the entire pack?It's rare to find a seering variation that catches my interest so thank you @PippyPony for implementing this version in a game allowing me to fiddle with it.
Lawper's death would've had no impact on the game at that point though. Like I pointed out in wolf chat, regardless if dolph died or stayed alive, the game was mechanically over regardless. Dolph just allowed the inevitable to be sped upIf Lawper had been lynched or killed at any point, all the extra kills would have been gone from the game. In this case, it was very good for village that he wasn't killed because @dolphin106258 had her shots -- and as she so correctly pointed out, she single-handedly took out half the wolf pack lol.
So AM wouldn't have been caught in MJ's trap?For anyone who was asking about AM's role and how that worked...she could set 3 watcher traps. When they were triggered, she'd get the names of any players who visited her target on the night it was triggered, so it was basically just a watcher role that required some advanced planning. She was blockable on both the trap setting nights and the results nights. She was not caught by MJ when she set the trap on Paws because she had set it up the night before. If she had targeted Paws that night, she would have been a contender for dying.
I think he meant bc he couldn't post on thread
Sure. Gotta kill and/or block the threats before they can solve the whole game.you mean one that gave you the entire pack?
Oh yes, I might've talked myself into a mutts lynch (which people already were on board for) but definitely not Genny/ziggy until those mechanics came into play. I think I defended more wolves than I caught this game but you know that balances out my last village game where I pegged every wolf and died earlyI have to admit that wolves did a great job here and they would have likely won if the mechanics didn't go against them in D4/N4. So good job @Navilly @muttmanager @Barkley13 @genny @ziggyandjazzy you guys played well.
Yes. I was not talking about after D4 in this particular game layout. I am talking in general about how things might have played out differently with this set up had other people been killed/lynched or had other players made different choices. There is more than one potential way a game with 20 players can unfold.Lawper's death would've had no impact on the game at that point though. Like I pointed out in wolf chat, regardless if dolph died or stayed alive, the game was mechanically over regardless. Dolph just allowed the inevitable to be sped up
Not on that particular night. On the night she placed the watcher trap, she would have been caught if MJ had also targeted Paws the same night (although, not guaranteed - if more than 1 player targeted MJ's target, the person who was caught was RNGed from all of them).So AM wouldn't have been caught in MJ's trap?
Because like a good number of the roles in this game about insentient plants, she was passive and didn't act on anyone directly. Her information was mod-given, not a player choice. It is this role, which is a variant of a Parity Seer (other variants of which I have used in the past without issues) and may be known by other names in other settings.Can you explain to me why paws wasn't poisoned by nav even if she acted on him the same night as Msp? or why no one was notified of her actions?
I don't like a seering mechanic that can solve the entire game just by existing, without skill used. that's just me. I wouldn't like it if I was village eitherSure. Gotta kill and/or block the threats before they can solve the whole game.
"On Full Moon nights, you will get two names, at least one of which is good." so did paws misinterpret her role or did you use it differently than this?Because like a good number of the roles in this game about insentient plants, she was passive and didn't act on anyone directly. Her information was mod-given, not a player choice. It is this role, which is a variant of a Parity Seer (variants of which I have used in the past without issues) and may be known by other names in other settings.
A bunch of villagers also did a very good job. And there was excellent use of PMs to establish village blocks.I have to admit that wolves did a great job here and they would have likely won if the mechanics didn't go against them in D4/N4. So good job @Navilly @muttmanager @Barkley13 @genny @ziggyandjazzy you guys played well.
There was definitely some skill involved. She could have been too sketchy and had dolphin kill her (losing two extremely valuable villagers in one go), been mislynched since some were tossing her name around on thread, or night killed for revealing too earlier with the first set of results. Clearly the wolves thought Paws was sketchy too and let her live for days after spearheading a wolf lynch D1.I don't like a seering mechanic that can solve the entire game just by existing, without skill used. that's just me. I wouldn't like it if I was village either
She interpreted it the way I wrote it, which was very close to that linked description but not exactly the same.I don't like a seering mechanic that can solve the entire game just by existing, without skill used. that's just me. I wouldn't like it if I was village either
"On Full Moon nights, you will get two names, at least one of which is good." so did paws misinterpret her role or did you use it differently than this?
I am saying the mechanic of her role had no skill, not that paws didn't post on the thread with skill. She literally was just given names. She didn't have to submit anything. Ergo, the mechanic that broke the game required no skill.There was definitely some skill involved. She could have been too sketchy and had dolphin kill her (losing two extremely valuable villagers in one go) or been mislynched since some were tossing her name around on thread. Clearly the wolves thought Paws was sketchy too and let her live for days after spearheading a wolf lynch D1.
It was passive, like miz, FTF, and somewhat me. Trust me, parity seer takes skill. If it was that overpowered, then she should have been killed N1.I am saying the mechanic of her role had no skill, not that paws didn't post on the thread with skill. She literally was just given names. She didn't have to submit anything. Ergo, the mechanic that broke the game required no skill.
(ok last comment: they didn't know about it N1 . And I said this in either dead chat or spectator chat, but since Nav's role was designed to go after investigative roles, I should have made it targetable by his role or a similar oppositional ability. Live and learn).It was passive, like miz, FTF, and somewhat me. Trust me, parity seer takes skill. If it was that overpowered, then she should have been killed N1.
I can invite at least one more to dead chat if you’d like.Moving this to the thread since dead chat is full --
Same.
Although, somewhat ironically, I think I do best with that in semi-open set ups with somewhat standard roles, whereas the games I run typically have a closed set up with very non-standard roles. I should probably make some that are more like that. (Also, having a game with fewer notifications makes for much faster closing, which is another thing I struggle with)
I agree. I do think wolves had a very good game from a tone perspective. And I also think they got screwed in the end by mechanics, and it's very tough to stay motivated after that happens.
On the flipside, they knew a lot of the roles that were out there and used their roles primarily within their own pack instead of letting them take care of villagers for them. And if Paws and MSU had been NK'd earlier, or blocked, things might have worked out differently.
With 4 wolves and extra village deaths, this game could have hit lylo by like D3, which is more than a little terrifying haha.
If I put crazy extra death roles like this into a game again, it would be a much bigger game, I'd add extra healers on both sides, and I'd probably delay the time to death by an additional day.
If Lawper had been lynched or killed at any point, all the extra kills would have been gone from the game. In this case, it was very good for village that he wasn't killed because @dolphin106258 had her shots -- and as she so correctly pointed out, she single-handedly took out half the wolf pack lol.
I also really didn't expect @Mad Jack to use his role as frequently as he did, so note to self that I definitely need to put mega restrictions on a role like that. It could be pretty bomb (pun sorta intended) as a one-shot village role that only worked on wolves, though.
That said, even though he used it aggressively, I think he did better with his role than people are giving him credit for. He targeted himself N1 after revealing (if it were me, I might've done N2 but I saw where he was going with that) ...and if Mel had actually read his role description (*cough*), then I don't think he would have ended up getting hit with it.
MJ also caught Mutts with his trap when he targeted Paws, but Mutts got shot anyways so it didn't matter.
For anyone who was asking about AM's role and how that worked...she could set 3 watcher traps. When they were triggered, she'd get the names of any players who visited her target on the night it was triggered, so it was basically just a watcher role that required some advanced planning. She was blockable on both the trap setting nights and the results nights. She was not caught by MJ when she set the trap on Paws because she had set it up the night before. If she had targeted Paws that night, she would have been a contender for dying.
I like roles that require some foresight, and so I liked her role & genny/ziggy's role quite a lot. I also liked @Ms Procrastinator 's role, and may use that again, perhaps with a different type of buff.
Ms P -- the "weird messaging" you got with your death was in reference to what killed you. Maybe someone here can help you figure it out?
I suppose, but someone leading an unflipped wolf wagon seems like a solid starting place to me.(ok last comment: they didn't know about it N1 . And I said this in either dead chat or spectator chat, but since Nav's role was designed to go after investigative roles, I should have made it targetable by his role or a similar oppositional ability).
He passively poisoned the first two people who acted on him. So when I was thinking about it during design, I was viewing it as basically a seer/tracker-killing device. Act sketchy enough to attract the attention of a village seer (or perhaps tracker/blocker) --> those players get wiped out by a bomb-type mechanic. Hence why I agree that Paws probably should have been targetable.But what do you mean by Nav going after investigative roles? Is it an order of operations thing?
There was definitely some skill involved. She could have been too sketchy and had dolphin kill her (losing two extremely valuable villagers in one go), been mislynched since some were tossing her name around on thread, or night killed for revealing too earlier with the first set of results. Clearly the wolves thought Paws was sketchy too and let her live for days after spearheading a wolf lynch D1.
As and Paws mentioned a couple days ago, it was a completely intentional strategy.
We actually did submit to kill paws the night before she revealed her information alsoNope, I left paws alive because I like playing with paws. I can stay alive through perpetual sketch as good as the next person, but paws was in my cleared pile and would have been a logical kill. Night 1 we didn’t get a kill.
Also keep in mind that you all literally had ways to either find r kill wolves that targeted important people. That was the real thorn in our side, as we kept having to kill the second or third or forth most ideal target.
Only fair since we couldn't kill D1. tbf though, I just mean first kill and probably should've clarified as such. Paws didn't start receiving any sort of night support until after the reveal. You had strongman + ninja though so I'm not sure I understand the issue.Nope, I left paws alive because I like playing with paws. I can stay alive through perpetual sketch as good as the next person, but paws was in my cleared pile and would have been a logical kill. Night 1 we didn’t get a kill.
Also keep in mind that you all literally had ways to either find r kill wolves that targeted important people. That was the real thorn in our side, as we kept having to kill the second or third or forth most ideal target.
What made you change it?We actually did submit to kill paws the night before she revealed her information also
Confirmed her info, didn't matter at that point as we had already lost. Likely she was also a trap and we could take her results anyways.Only fair since we couldn't kill D1. tbf though, I just mean first kill and probably should've clarified as such. Paws didn't start receiving any sort of night support until after the reveal. You had strongman + ninja though so I'm not sure I understand the issue.
What made you change it?
You didn't steal my info until after I revealed. You took n4 info, I revealed d4Confirmed her info, didn't matter at that point as we had already lost. Likely she was also a trap and we could take her results anyways.
How exactly were we supposed to know we should kill her immediately?? With a magical crystal ball to tell us she was getting all that info?
...we never had a strongman. Glad I made you believe at least one lie though
But you said you were going to kill her the night before the reveal, meaning only the breadcrumbs were available should someone choose to iso her. She also could've been forever blocked and never gotten to use her ability, right @genny ?Confirmed her info, didn't matter at that point as we had already lost. Likely she was also a trap and we could take her results anyways.
How exactly were we supposed to know we should kill her immediately?? With a magical crystal ball to tell us she was getting all that info?
...we never had a strongman. Glad I made you believe at least one lie though
I could have easily died with all my info, also wolves should know to split AM and I up if we are both village because we will figure it out and confide in each other.
#bestvillageblock #badasswooferstoo #sketchmasons4lyfe
OMG I KNOW. hence why we didn't need to kill you.You didn't steal my info until after I revealed. You took n4 info, I revealed d4
No, the night she revealed. we had submitted an action to kill her after MSU flipped and before she put the info on thread. then she revealed and we changed the kill.But you said you were going to kill her the night before the reveal, meaning only the breadcrumbs were available should someone choose to iso her. She also could've been forever blocked and never gotten to use her ability, right @genny ?
Ms P -- the "weird messaging" you got with your death was in reference to what killed you. Maybe someone here can help you figure it out?
I'm confused why you would use anything but a kill on her after the info is revealed and proven to be true when there are other unknown roles out there. Regardless though, this comes back around to Paws being left alive and undisturbed long enough to be able to drop the bombshell. Any seer variant is time sensitive.No, the night she revealed. we had submitted an action to kill her after MSU flipped and before she put the info on thread. then she revealed and we changed the kill.
Only fair since we couldn't kill D1. tbf though, I just mean first kill and probably should've clarified as such. Paws didn't start receiving any sort of night support until after the reveal. You had strongman + ninja though so I'm not sure I understand the issue.
What made you change it?
You can continue to be confused then because it makes complete sense and you're being obtuse, per usual.I'm confused why you would use anything but a kill on her after the info is revealed and proven to be true when there are other unknown roles out there. Regardless though, this comes back around to Paws being left alive and undisturbed long enough to be able to drop the bombshell. Any seer variant is time sensitive.