For those who can't access the article, here's the synopsis:
Background: Video games have become extensively in-
tegrated into popular culture. Anecdotal observations of
young surgeons suggest that video game play contrib-
utes to performance excellence in laparoscopic surgery.
Training benefits for surgeons who play video games
should be quantifiable.
Hypothesis: There is a potential link between video game
play and laparoscopic surgical skill and suturing.
Design: Cross-sectional analysis of the performance of
surgical residents and attending physicians participat-
ing in the Rosser Top Gun Laparoscopic Skills and Su-
turing Program (Top Gun). Three different video game
exercises were performed, and surveys were completed
to assess past experience with video games and current
level of play, and each subject's level of surgical train-
ing, number of laparoscopic cases performed, and num-
ber of years in medical practice.
Setting: Academic medical center and surgical train-
ing program.
Participants: Thirty-three residents and attending phy-
sicians participating in Top Gun from May 10 to August
24, 2002.
Main Outcome Measures: The primary outcome mea-
sures were compared bet ween part i ci pant s' l aparo-
scopic skills and suturing capability, video game scores,
and video game experience.
Results: Past video game play in excess of 3 h/wk cor-
related with 37% fewer errors (P.02) and 27% faster
completion (P.03). Overall Top Gun score (time and
errors) was 33% better (P.005) for video game players
and 42% better (P.01) if they played more than 3 h/wk.
Current video game players made 32% fewer errors
(P=.04), performed 24% faster (P.04), and scored 26%
better overall (time and errors) (P.005) than their non-
playing colleagues. When comparing demonstrated video
gaming skills, those in the top tertile made 47% fewer
errors, performed 39% faster, and scored 41% better
(P.001 for all) on the overall Top Gun score. Regres-
sion analysis also indicated that video game skill and past
video game experience are significant predictors of dem-
onstrated laparoscopic skills.
Conclusions: Video game skill correlates with laparo-
scopic surgical skills. Training curricula that include video
games may help thin the technical interface between sur-
geons and screen-mediated applications, such as lapa-
roscopic surgery. Video games may be a practical teach-
ing tool to help train surgeons
.
Arch Surg. 2007;142:181-186
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I personally think that the paper is weak in that it only involved 33 surgeons at one medical center (Beth Israel). Also, 18/33 of the surgeons involved were woman who probably never played a video game in their life. So really you are dealing with an even smaller #. I used to play HalfLife back in high school, but I doubt it would help me take out a gall bladder any better. Its a cool idea though.