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- Apr 25, 2009
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I'm sure this is super basic, but I'm not understanding BR's method of putting hash marks along a vector & the x- and y- axes. They seem to be using that to figure out the answers, but I can't follow their logic! I mean, where they use 3 hashes on the x-axis, I could easily use 5 or 6...I don't understand how you know how to divide up the axes like that...can someone help? I'm able to answer the questions through my own, long, drawn-out methods (w/ the complicated math) but that defeats the whole purpose of these neat tricks...if only I could follow!
Thanks
Thanks