What type of scoring are you guys interested in for fantasy bball?
1.
In a
Head-to-Head League, your team squares off in a weekly matchup against another manager's to see who can compile the best stats across a number of different categories.
A new weekly matchup begins every Monday and consists of a set number of games based on your league's statistical categories. Each stat category counts as one game, with the win going to the team that finishes the week with the highest total in that category (the cumulative total after each Sunday's games).
So, if in a given week, your team scores more field goals than your opponent's, you'd be credited with a victory. However, if your opponent's team ended the week with a better field goal percentage than your team, you'd be charged with a loss. If the two teams end up tied in a given category, each receives credit for a tied game.
This weekly win-loss total is added to a cumulative season record, which will be used to determine standings and playoff seedings.
Head-to-head scoring is available in both Public and Custom Leagues. All Public Leagues use the same default settings, while Custom League commissioners can specify a number of settings, including roster size and stat categories.
2.
In a
Rotisserie League, fantasy teams are ranked from first to last in each of several statistical categories. Points are then awarded according to the order of finish in each category and are totaled to determine an overall score and place.
So, if you're in a 12-team league, the team with the most assists receives 12 points, the team with the second most receives 11 points, and so on. In the case of a tie, each team involved receives an average of the total points due. So, in the example above, if two teams were tied for first in assists, each would receive 11.5 points [(12 + 11) / 2 = 11.5].
Therefore, the maximum number of points that a team can earn is equal to the number of scoring categories within a league multiplied by the number of teams in the league. Similarly, the lowest number of points that a team can earn is equal to the number of scoring categories multiplied by one, which is the lowest score that can be achieved in any category.
So, if you were playing in a league with 12 teams and 12 scoring categories, the lowest point total possible is 12 [12 * 1 = 12] and the highest is 144 [12 * 12 = 144].
Rankings within the individual scoring categories (PTS, REB, etc.) are based on the cumulative stats earned by all active players during the season and not on any individual day or game.
Therefore, the overall ranking of your team rises and falls depending on how it performs relative to the performance of other league members. So, the phenomenon of "losing points" can be explained as your rank falling in one or more of the statistical categories used in your league.
All non head-to-head Public Leagues use rotisserie scoring and the same
default configuration. Custom Leagues can use rotisserie,
head-to-head, or
fantasy point scoring, and all are
totally customizable.
3.
In a
fantasy point league (available only to Custom Leagues), points are awarded based on how well your players perform in each of several statistical categories. All real-life statistics have associated point values, and each player's points are summed to produce your daily total.
So, if in your league, an assist is worth 2 points, a steal 1, and a blocked shot 1, a player with 2 assists, 3 steals, and 10 blocks would score 17 [(2*2) + (3*1) + (10*1)] fantasy points.
Fantasy points, which are only awarded to starting players on your team, are tallied throughout the season. Each team with the highest total at the end of the year wins its league championship.
Points leagues are available as an express registration option and are set to the default scoring shown below. Commissioners often prefer to customize their leagues by specifying both the stat categories used and the point modifier values. This allows the flexibility to emphasize various styles of play.For instance, if you value defense over offense, you might increase the points for blocked shots.
Please note that if the commissioner customizes the stat categories without specifying their associated point modifiers, no fantasy points will accrue in that category. Point modifiers may be adjusted at any point during the season.
Default Points Scoring:
Field Goal Attempted (-0.45), Field Goal Made (1.0), Free Throw Attempted (-0.75), Free Throw Made (1.0), 3-point Shot Made (3.0), Point Scored (0.5), Rebound (1.5), Assist (2.0), Steal (3.0), Turnover (-2.0), Blocked Shot (3.0)
I kinda like fantasy point, but I don't really care. Rotisserie is the classic fantasy basketball scoring system, I think.