I hadn't thought about SnS, but it feels like we may have missed something mechanic wise in the game. Our two original were game elements, the conversion we found was boggs, then made a random mutation. The seeing in the game seems to be only WTF and the bow, unless I missed something else. What if to keep the game balanced, we only had two originals, and they had early conversions enabling those people to continue to be under the radar with covers, but can still be found with bow, even though our seer is gone?
Might also explain why they get two kills. I think having an unseerable wolf and them getting multiple kills would overwhelm the village.
Or this.