The neighbors setup is a good 6 player option (I think it's been run here before, maybe as a speed game?)
4 village neighbors
odd night serial killer neighbor
even night serial killer neighbor
Everyone is randomly put into a neighbor pair
Or, for a nightless option:
2 wolf lovers
4 vanillagers
No night cycles, and if one of the wolves is lynched the other immediately dies as well, so village wins.
The other ones I've got are for 7 players and tend to be slightly scum-sided (it's hard to balance games this small!)
A:
2 scum (both are either mafia or werewolf, decided by RNG)
3 vanillagers
1 village cop (investigations reveal mafia/not mafia)
1 village seer (investigations reveal werewolf/not werewolf)
B:
2 vanilla wolves
1 alpha wolf (but contrary to the typical alpha role, if the alpha is lynched, village automatically wins)
4 vanilla villagers
If a villager is lynched at LyLo and there are at least 4 players to choose from, they can pick one to die that night. Otherwise the game is nightless.
C:
2 wolves
5 vanillagers
This setup is nightless as well. On odd numbered days, lynches are normal. On even days, the wolves select 3 players who are eligible for lynch (can be villagers or wolves) and everyone must vote for one of those 3 players.