@Zensing is a creative beast!! Those were the answers the ask-a-mod (Deva) got. Lemme pull them all out and explain...
Out of all players, how many threats /enemies to the village are present at game start?
Three plot against Pern, but separate are their plans.
Two and one, both you should shun, for Weyr and Hold to stand.
How does the in-game system of tithing work?
Dragonmen will guard the skies when
Red Star shines;
Save us from the Thread-scored pain or
All will cry.
Holds provide the Weyrs with food to
Fight and fly.
Tithe for now so guarded later -
All Thread dies.
How many conversions are allowed to occur over the game?
Goals can shift like Igen's sands;
Most agendas can be swayed.
Some tempted by the evil ones,
but even evil can be saved.
Two grow dissatisfied with Pern.
One listens close to poisoned words.
The selfish one may taint one more
Or join Pern if the partner's heard.
Is one of the hostile groups Chaotic?
Does Southern have the sweetest fruits?
Does Ramoth over Benden roost?
Does Red Star let its Thread fall loose?
You know those, Lessa, find the truth.
Of the remaining wolf/wolves, are any converts?
A friendly face, but keep away.
Not all remain with Pern these days.