on why I don't think it's easier to learn this game at first as a wolf. Unless you're genny, statistically you are more likely to play as village most games, so regardless of how you learn the game (as villager or wolf), you need to know village play.
I know some people started off as wolves learning the game, this is jut my opinion on how learning villaging keeps you alive and playing better no matter what side you are.
Also about noobs and veterans.
Lawper said:
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Then here it's no surprise that the wolves are sweeping this. It's easier for a group of veterans to plan smartly and win the game effectively by swaying the village to their favor.
Crayola on noobs vs veterans:
It's easier for wolves to do that, period. Informed minority always, their only advantage against the majority being THAT - informed. It will always feel like there is someone out there that knows more that is manipulating things. That's not noob vs veteran most times - that's just wolf feel.
Honestly, I only find "noob" or "veteran" is just a way of looking at ONE individual player's game choice, and trying to decide what motivated it. It's kinda like, what kind of stupid is this?
I haven't followed this game closely so I can't say where it went wrong. Just don't take away the wrong lessons from this.
If you learn to analyze WW in terms of noob or villager.... just, no. Players you know are noobs, maybe, but they'll use that to fool as soon as they learn. Veterans'll make mistakes they'll pass off on you because you think they're above making them.
It's useful to play with veterans because you learn what smart play is while you flail. (I'm a flailer)
Total noob game? Well, you saw
😉
Lawper:
I need to improve my village play. Wolfing requires too much work and skill, and i can't pull it off. I need to improve my play and survive in the game (or at least avoid getting lynched and getting killed early) I wrote a super long treatise on gameplay, I put in spoilers because holy crap
Crayola on being villager:
A couple things really help.
Having a firm grip of your villager play style and meta. As I have played, I have made choices for consistency. I sorta had to, because a lot of my natural SDN style is sketchy as **** for WW (weird hours, lots of likes, lots of posts, lots of verbiage, circular logic, etc). Teaching village that this is Crayola village play has been essential. I recently got lynched for a couple of idiotic mistakes (I forgot to type "lynch" when I put in my lynch vote, only typing the player's name, that sort of thing), so any deviation from me just freaks people out.
When you are new you will frequently be "fear lynched" because if the village feels they don't know you, they can't read you, they can't trust you. Also you are likely making the sort of mistakes that make people wonder WTF your agenda is (and yes, it occurs to people that you might be agenda-less as a noob, but then it's WIFOM). Villagers are conservative, so they have low tolerance for behavior that is weird and not immediately villagery.
You don't have to adopt any given villager play style, and lots of people choose to be extremely unpredictable, chaotic, deceptive, silly, jokey, etc, and make that work. You just might get lynched less when people can say, "Oh, that's just Lawper being Lawper," no matter what style you are. You get lynched anyway but at least it might not be over the fact that you used too many !!!!!! if that's your thing. (I knew that was a Gryff thing and didn't take it as wolfy.)
Just, when you understand how to village and make more deliberate choices understanding how village is likely to react, you get better and get lynched less.
So one, having your village reputation established helps you wolf. Because you have a cover developed. Playing in earnest as a villager helps you figure out how to fake playing in earnest as a wolf.
Two, when you have learned how to think as village and wolf-hunt, you will find it easier to get in the heads of the villagers and understand how they will react to things and how to manipulate that. (In fact, this also helps you as village not to ring off villager alarm bells. I can't help myself so I often do those things anyway as village.)
Three, when you have established your rep and gotten to know other players, that helps your wolf game too, because you can get in the heads of *these* specific insane villagers.
Four, playing as village, you pick up tips and tricks for spotting wolves, so you can more easily use that to try to guide your wolf behavior. Ironically, I think it's less important to try to avoid all those things and try to appear "as not wolfy as possible at all times as villager and wolf" as it is to be consistent to yourself in gameplay.
This game, mafia (then adapted to be werewolf) was developed by some Russian college students for a class thing to illustrate some concepts in game theory about an informed minority and an uninformed majority. In some ways, you can see why a small criminal enterprise such as a mafia is able to create so many problems even with the full brunt of the US FBI and such against them.
A lot of people approach WW, as villager or wolf, with a lot of lies, obfuscations, etc. And I think for a lot of people that's really fun. I also think that's really fun for people playing with them. There's no way to play no matter what, and tell the whole truth all the time.
That said, I was really frustrated at being lynched and wanting to learn how to be a better villager (people kept yelling at me to do so, and I had no idea how) so I researched it online. I read somewhere, that while it would seem that being unpredictable and lying your ass off all the time would be a good strategy, but that whatever stats to test this, showed that consistent honest villager play is the best strategy for winning. This was true even as a wolf! (People would think that would hurt your wolf game, but personally, the only one time ever that I wolfed, so grain of salt, I didn't find that was the case. More problematic is the fact I usually attract a lot of suspicion even as a villager.) This was especially true when playing with the same group of people over and over. You might imagine why.
Keep in mind, most of my advice is how I learned to play here, and how I play here. If you go to like mafia.net or these other sites, and people don't know you, you might talk to Animal Midwife or some others. That's a bit different when people don't know you. I would imagine it's more important to toe the lines of what is and isn't appropriately looking village behavior. But I don't know, can't speak to it.
I focused on villager play for a lot of reasons. One, I knew statistically I would be village most of the time. Two, being deceptive and chaotic sounds exhausting to me. Three, I get really caught up, and I'm in it to win it. So I'm not a big chance-taker. In any case, four, knowing how to honest village/village cred helps your wolf game per game theory above. So that's my approach.
The nice thing about knowing someone's approach and thinking, is that you can decide what makes sense to you and works for you. It's also about what is fun for you and you can pull off and like your results. Sometimes someone shares their opinion on gameplay, and I decide I don't agree and use the opposite thinking. It still helped me make a game decision. There is NO magic recipe for success in this game, which is what makes it so diverse and full of surprise.
Also, the nature of the game makes it that nothing is ever 100% true for the most part. Including that statement, I'm sure some things are true all the time in this game, if only to make the first statement false. Paradox?
If it sounds like I think I'm the best player ever, no. I'm the sort of person that's good at collecting "theory" and then is sort of stupid at practical application. I have done some research and soul searching and know what makes sense to me, but if you read this and think, well, that's awfully stupid, or, that makes so much sense, why doesn't she play like that?? Well there you go.