Iditarod WW-SDN Game Thread

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I'd been suspicious of hedgie for a while. Obviously I can't vote, but I'm allowed to strategize so I'm throwing this out there.

Could be completely wrong of course.
 
But there were 2 villagers killed last night.

I am thinking WTF did one of them, based on her role. But I am also not sure she is a wolf. I've voted for hedgie before, I'm still suspicious of hedgie.
 
I've been investigated at least twice already, dude :laugh:

However, looks like I'm going down anyways. I'm curious to see the result.....

Well unless the item you sent me totally backfired, I think your role was responsible for orca's death. Maybe I'm wrong and it was just the mods being super cruel, but idk.
 
Unless someone else waffles? Sorry, I really didn't mean for that info to get you killed right now and probably should have qualified it a bit more when I told Abney. That's why I hate PMing, lol
 
Day 10 Lynch Results

Everybody showed up to throw a vote, though some had to be dragged kicking and screaming.

In the end, the gang all wrestled WTF down to the river. With an amused look on her face, WTF jumped right into the hole cut in the ice and vanished. You have lynched WTF.

A few minutes later, as the group is standing around the hole contemplating the barbaric nature of the politics of mushing, WTF walks up behind them and says "Hey guys, whatcha doin?"

Lynch total:
WTF (35) - Hedgie, Abney, wldlf
Hedgie (24) - WTF, Nyanko

Night will close when all PMs are submitted and either DVMDream or I can close it. Have to admit I'm surprised that I dangled a protective item in front of your noses and only 1 out of 5 of you have sent a PM in to try and claim it!
 
This is a rather calm night with only the sled being in play... unfortunately, the sled did not help tonight's victim... The mushers awaken in the morning to find nyanko's, a pro NHL hockey player, head sitting atop one of her hockey sticks... The rest of her body was never located.

The remaining 4 mushers....

Cohort 1
Kaydubs (14) - an evil musher
equineconstant (5) - a good musher who is scratched from the race.
dyachei (12) - a good musher who tried to use growth elixir, making the mods smile
wildcatj (15) - a musher and all-around decent person

Cohort 2
bold text (16) - a musher who steadfastly got her PMs in on time
SOV (15) - a musher who just wanted to help everyone out
nohika (16) - a hard working musher
FH (15) - the inactive musher

Cohort 3
WTF (8)
vetgirl4eva (13) - an evil musher who consistently amused the mods with her submissions
hedgiehog (9)
JamrOckin (16) - an evil musher
orcagirl (12) - a sweet musher

Cohort 4
wldlfstdnt (11)
Abney (13)
Nyanko (12) a frequently shroomed musher

Cohort 5
Trematode (16) - the annoying musher
JJ (14) - a rabbit-loving musher
FFM (12) - a grain merchant who consistently tied his occuptation to his item submissions, thus pleasing the mods

Cohort 6
Swingnsave (7) a hardy, well-prepared musher
Cuitlamiztli (11) - a good musher who became evil
wolfspeaker (16) - an evil musher
PetPony (14) - a hard-working musher
Devyn (16) - a kind-hearted musher able to patch up dogs on the trail

Lynchy, lynchy people! Not sure about a deadline.. back on UK time so I am trying to get used to the time difference again.
 
WTF told me her role and I'm inclined to believe her. It's not wolfie just chaotic. I'm not totally certain if abney or wldlfstdnt is the wolf. Nyanko was suspicious of wldlf but she was suspicious of me and not of vetgirl. Abney said cohort 3 had a converted wolf which I don't believe to be true.

Lynch abney but I may waffle if there's time
 
Blah. This is so frustrating! It's all speculation, and I was thinking I finally had real info to go on. Well, I still think it's good info. Unless sov is just fing with me now, or mods are fing with him, his Intel is good. And ftr, I know exactly what WTF's role is, that didn't mean to me she wasn't converted.
 
Blah. This is so frustrating! It's all speculation, and I was thinking I finally had real info to go on. Well, I still think it's good info. Unless sov is just fing with me now, or mods are fing with him, his Intel is good. And ftr, I know exactly what WTF's role is, that didn't mean to me she wasn't converted.

You think *I* can be converted :laugh: that's a good one.

According to your info, it must be hedgie.
 
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:corny:

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Blah. This is so frustrating! It's all speculation, and I was thinking I finally had real info to go on. Well, I still think it's good info. Unless sov is just fing with me now, or mods are fing with him, his Intel is good. And ftr, I know exactly what WTF's role is, that didn't mean to me she wasn't converted.

From what I know of WTF's role it would be incredibly unfair if she could be converted. Unless I'm missing a pm from the mods in the past few days I haven't been converted. You're the only one who can communicate with SOV. You could be saying he said this since it's not like he can come on the thread and strategize. Plus we're all liable to believe him since he killed cuit. My vote for you stands.
 
**lynch hedgie**
Just woke up in the most startling way to lady gaga on the radio. Interview day (wish me luck), but means I won't be around.
Sent from my PC36100 using SDN Mobile
 
Lynchy, lynchy people! Not sure about a deadline.. back on UK time so I am trying to get used to the time difference again.

*********
You and me both sista. And screaming babies on planes are super lame 😴

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Sorry guys. My best friend was only in town through last night so I was super preoccupied! Good luck wld! Interviewers won't know what hit em! 😀

And that's true about it being unfair to convert WTF. And I'm pretty sure wld isn't the wolf so it's gotta be hedgie. It has to be. Though I'm getting the feeling chaos will win anyway lol. :lame:

***lynch hedgie***
 
****************************************
Unofficial Current Lynch Thinking:

Abney (9) - Hedgie(9)

Hedgie (32) - Abney (13), Wldlf (11), WTF (8)

Looks like everyone has made an appearance, leaving only waffles or mods to grow bored <or wake up> I guess.
********************************************
 
My guess is chaos will win. WTF asked me if I was the last wolf and told me she could help me if I was. Do you think I'd pass that up if I was a wolf looking to win?
 
I can close the lynch out in about an hour... Hopefully that works out ok, unless LIS can get to it before then... Then he can close it earlier.
 
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tumblr_m3b0jbEzjL1robvvco1_250.gif


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The mushers all agree that someone in cohort 3 must be converted... they all turn to hedgie who defends herself, but no one is listening. Actually, no one is really saying anything at all... just pure boring silence which makes the mods very disappointed... Nothing worse than boring silence and little accusations. The mushers turn on hedgie and in the normal lynching ritual drag her down to the river toss her in, hold her under, let her drown and then let her body float down the river.... another good, decent musher gone from the race.

Night ends soonish...

The remaining 3 mushers....

Cohort 1
Kaydubs (14) - an evil musher
equineconstant (5) - a good musher who is scratched from the race.
dyachei (12) - a good musher who tried to use growth elixir, making the mods smile
wildcatj (15) - a musher and all-around decent person

Cohort 2
bold text (16) - a musher who steadfastly got her PMs in on time
SOV (15) - a musher who just wanted to help everyone out
nohika (16) - a hard working musher
FH (15) - the inactive musher

Cohort 3
WTF (8)
vetgirl4eva (13) - an evil musher who consistently amused the mods with her submissions
hedgiehog (9) - a kind, decent musher whose pleas fell on deaf ears
JamrOckin (16) - an evil musher
orcagirl (12) - a sweet musher

Cohort 4
wldlfstdnt (11)
Abney (13)
Nyanko (12) a frequently shroomed musher

Cohort 5
Trematode (16) - the annoying musher
JJ (14) - a rabbit-loving musher
FFM (12) - a grain merchant who consistently tied his occuptation to his item submissions, thus pleasing the mods

Cohort 6
Swingnsave (7) a hardy, well-prepared musher
Cuitlamiztli (11) - a good musher who became evil
wolfspeaker (16) - an evil musher
PetPony (14) - a hard-working musher
Devyn (16) - a kind-hearted musher able to patch up dogs on the trail
 
*********
You and me both sista. And screaming babies on planes are super lame 😴

*************

So are annoying people that are sitting next to you and can't sit still for longer than 10 seconds and don't know how to keep their hands/arms/feet and legs in their own space.... I didn't get any sleep on that plane. :lame:
 
End of Race Report

As the day comes to a close, Wldlfstdnt and Abney stand there staring at each other, wondering what the hell happened to all the other mushers they started the race with. They circle the campfire, keeping careful watch on each other. Wldlf, a normal musher, hefts her hand axe, Abney, who converted to the side of evil, hefts her ... whatever it is a Navy Seal uses in defense.

Nobody seems to notice that WTF has vanished again.

Imagine their surprise when, in the middle of winter in Alaska, a huge butterfly comes flitting out of the tree. They both stop and stare.

Then another butterfly appears. And then a few more. And then, with a flurry, a writhing mass of butterflies erupts from the trees around them.

Wldlf loses it pretty much immediately and tries to flee. "This is unnatural!" she screams. The flock of delicate, beautiful, multicolored butterflies wraps itself around Wldlf, suffocating her. Her body falls to the ground still covered in Lepidoptera.

Abney doesn't panic, but she does stand there with a perplexed look on her face. "But... but.... butterflies?" she wonders, as the butterflies swarm her and drive her to the ground. Yes, Abney, butterflies. That's how Mother Nature, played by WTF, has chosen to finish off the last of the contestants.

And so, Mother Nature conquers the Iditarod competitors.

Congratulations to WTF for the solo win.

A few thoughts on game mechanics to come shortly, but thank you all for playing in what was a fairly experimental design. I know both DVMD and I enjoyed the creativity the some people showed in their nighttime PMs - there were times I was laughing so hard I almost spit my drink on my keyboard.
 
LIS, thanks for letting me comod...

There were some very interesting, creative items... It took people a long time to come up with a resurrection item which was one that I was waiting for... dyachei and FFM both came up with one on the same night.. dyachei was going to ressurect SOV so he came very close to getting back in the game but she was sabotaged by vetgirl so her resurrection did not go through.
 
Some mechanics thoughts, in absolutely no particular order:

o Dogs. I thought it'd be fun to use dogs <somehow>, given the theme. Using them as a measure of voting power seemed natural. Additionally, any player that dropped below 6 would be scratched (like EC). I originally anticipated that it would happen to more than just one player and would become more quickly obvious ... but it never did.

o Dogs, II. Losing them to attrition was purely RNG, starting at a 0% chance first night, 5% chance second night, 10% third night, etc. I rolled it out of 100 and if a player rolled 1, I took 2 dogs away instead of 1. That happened multiple times, amazingly enough. Some people have bonuses that reduced their chance.

o Dogs, III. The wolves had the ability to kill/remove 4 dogs/day, split however they want. They appear to have focused on the voting aspect and not on the scratching aspect (I thought <somebody> would consider the fact that you need to have a minimum number of dogs.).... so they did not use them to get villagers removed from the game like they could have. I probably should have made it clear in the rules that you had to maintain 6+ dogs. I thought people would figure it out, but I guess not.

o Mother Nature (WTF). I couldn't do the Iditarod without Mother Nature, and it was fun to ask WTF to reprise the role. Her 'dog' number was a measure of her strength on any given night, and was a random number between 4-16. She was vulnerable to being killed any time it was below 9. But nobody persisted in investigating her to find that out. Since certain players (*cough*) are often investigated/attacked/lynched, I thought it was a sure thing her role would come out sooner. WTF's win condition was to play the game to 1-1-1 (villager-wolf-WTF).

o Player-driven objects. It was .. interesting. The favorite item was self-protective. MANY people submitted objects like that night after night. I really thought there would be more investigation, but I rarely had to not allow investigation because few people tried it. I thought I'd get a variety: from direct investigation, to alignment investigation, to "is there evil in cohort 2", etc.... but really we didn't get too much.

o In combo with player-driven objects, I thought the villagers would make better use of having a mayor who could communicate with each cohort. It would have been relatively straightforward for the villagers to assign out duties to each cohort: your cohort investigate, your cohort protect, etc. That would have made villagers more efficient. And since essentially anybody could be a seer on any night, there was little reason to hide the results of investigation. But people kinda stuck with the usual approach.

Thanks for playing, all!!! It was an interesting game. 🙂 Big thanks to DVMDream for co-modding. Our schedules worked out well - I got unexpectedly busy just when she was able to jump in.
 
Some mechanics thoughts, in absolutely no particular order:

o Dogs. I thought it'd be fun to use dogs <somehow>, given the theme. Using them as a measure of voting power seemed natural. Additionally, any player that dropped below 6 would be scratched (like EC). I originally anticipated that it would happen more than just one player and would become more quickly obvious ... but it never did.

o Dogs, II. Losing them to attrition was purely RNG, starting at a 0% chance first night, 5% chance second night, 10% third night, etc. I rolled it out of 100 and it a player rolled 1, I took 2 dogs away instead of 1. That happened multiple times, amazingly enough. Some people have bonuses that reduced their chance.

o Dogs, III. The wolves had the ability to kill/remove 4 dogs/day, split however they want. They appear to have focused on the voting aspect and not on the scratching aspect (I thought <somebody> would consider the fact that you need to have a minimum number of dogs.).... so they did not use them to get villagers removed from the game like they could have. I probably should have made it clear in the rules that you had to maintain 6+ dogs. I thought people would figure it out, but I guess not.

o Mother Nature (WTF). I couldn't do the Iditarod without Mother Nature, and it was fun to ask WTF to reprise the role. Her 'dog' number was a measure of her strength on any given night, and was a random number between 4-16. She was vulnerable to being killed any time it was below 9. But nobody persisted in investigating her to find that out. Since certain players (*cough*) are often investigated/attacked/lynched, I thought it was a sure thing her role would come out sooner. WTF's win condition was to play the game to 1-1-1 (villager-wolf-WTF).

o Player-driven objects. It was .. interesting. The favorite item was self-protective. MANY people submitted objects like that night after night. I really thought there would be more investigation, but I rarely had to not allow investigation because few people tried it. I thought I'd get a variety: from direct investigation, to alignment investigation, to "is there evil in cohort 2", etc.... but really we didn't get too much.

o In combo with player-driven objects, I thought the villagers would make better use of having a mayor who could communicate with each cohort. It would have been relatively straightforward for the villagers to assign out duties to each cohort: your cohort investigate, your cohort protect, etc. That would have made villagers more efficient. And since essentially anybody could be a seer on any night, there was little reason to hide the results of investigation. But people kinda stuck with the usual approach.

Thanks for playing, all!!! It was an interesting game. 🙂 Big thanks to DVMDream for co-modding. Our schedules worked out well - I got unexpectedly busy just when she was able to jump in.

Um, someone did try to investigate WTF. They even put on some sexy lingerie to get it done.
 
Some mechanics thoughts, in absolutely no particular order:

o Dogs. I thought it'd be fun to use dogs <somehow>, given the theme. Using them as a measure of voting power seemed natural. Additionally, any player that dropped below 6 would be scratched (like EC). I originally anticipated that it would happen to more than just one player and would become more quickly obvious ... but it never did.

o Dogs, II. Losing them to attrition was purely RNG, starting at a 0% chance first night, 5% chance second night, 10% third night, etc. I rolled it out of 100 and if a player rolled 1, I took 2 dogs away instead of 1. That happened multiple times, amazingly enough. Some people have bonuses that reduced their chance.

o Dogs, III. The wolves had the ability to kill/remove 4 dogs/day, split however they want. They appear to have focused on the voting aspect and not on the scratching aspect (I thought <somebody> would consider the fact that you need to have a minimum number of dogs.).... so they did not use them to get villagers removed from the game like they could have. I probably should have made it clear in the rules that you had to maintain 6+ dogs. I thought people would figure it out, but I guess not.

o Mother Nature (WTF). I couldn't do the Iditarod without Mother Nature, and it was fun to ask WTF to reprise the role. Her 'dog' number was a measure of her strength on any given night, and was a random number between 4-16. She was vulnerable to being killed any time it was below 9. But nobody persisted in investigating her to find that out. Since certain players (*cough*) are often investigated/attacked/lynched, I thought it was a sure thing her role would come out sooner. WTF's win condition was to play the game to 1-1-1 (villager-wolf-WTF).

o Player-driven objects. It was .. interesting. The favorite item was self-protective. MANY people submitted objects like that night after night. I really thought there would be more investigation, but I rarely had to not allow investigation because few people tried it. I thought I'd get a variety: from direct investigation, to alignment investigation, to "is there evil in cohort 2", etc.... but really we didn't get too much.

o In combo with player-driven objects, I thought the villagers would make better use of having a mayor who could communicate with each cohort. It would have been relatively straightforward for the villagers to assign out duties to each cohort: your cohort investigate, your cohort protect, etc. That would have made villagers more efficient. And since essentially anybody could be a seer on any night, there was little reason to hide the results of investigation. But people kinda stuck with the usual approach.

Thanks for playing, all!!! It was an interesting game. 🙂 Big thanks to DVMDream for co-modding. Our schedules worked out well - I got unexpectedly busy just when she was able to jump in.

I was kind of hoping the dogs would have played a bigger part... especially since WTF would not have been scratched with fewer than 6 dogs, which she did have 5 at one point, IIRC... would have been interesting to see that play a bigger part, but it didn't work and the wolves altogether forgot about that part of their role toward the end we had to remind them of it. And it still was forgotten... they could have won quite a while ago if they had kept up with it.
 
Um, someone did try to investigate WTF. They even put on some sexy lingerie to get it done.

That's why I chose the word 'persisted'. My intent was to reveal exactly what I did the first time she was investigated, with more information in subsequent investigations. I thought surely a result of "you go to look for her but can't find any trace" would spur some curiosity... but clearly it didn't. 🙂
 
That's why I chose the word 'persisted'. My intent was to reveal exactly what I did the first time she was investigated, with more information in subsequent investigations. I thought surely a result of "you go to look for her but can't find any trace" would spur some curiosity... but clearly it didn't. 🙂

I think JJ mentioned it first, without saying exactly who it was. And then I think I killed her :meanie: Then vetgirl did. Then nyanko, who used the item I purposefully gave her (so that if I was suspected and my count was low, I could have a great alibi and "proof"of my good nature), did as well - tricky nyanko!

At the end, after making an offer to hedgie, I was pretty sure Abney was converted and faking the results. However, I needed to keep her alive for the 1-1-1, hence voting for hedgie.

This was such an interesting (and hilarious game). And a lot of work I am sure, with all the items. Good job mods!
 
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