Win conditions
Villagers must achieve parity with wolves.
Wolves must get killed until only villagers remain.
Mechanics
Lynch close is 10PM EDT.
Night close is 10AM EDT.
Assume lynch is closed when majority is hit even if no mod is available.
Ties are resolved with one candidate dying by RNG.
Majority starts Day 2.
Wolf kills are mandatory.
No Lynch is prohibited.
Rules
1. You cannot self-lynch unless it puts you at majority.
2. Make at least 5 posts per cycle. Naked lynch votes don't count.
3. Everything may be edited but lynch votes.
4. Treat everyone with respect. “You are extremely dumb.” “Your argument is extremely dumb.”
5. Spectators cannot post in game thread.
6. Dead cannot post anything in game thread but encouragement for their preferred team.
7. No screenshots.
Win conditions
Villagers must achieve parity with wolves.
Wolves must get killed until only villagers remain.
Mechanics
Lynch close is 10PM EDT.
Night close is 10AM EDT.
Assume lynch is closed when majority is hit even if no mod is available.
Ties are resolved with one candidate dying by RNG.
Majority starts Day 2.
Wolf kills are mandatory.
No Lynch is prohibited. (Idk how to hold on mobile so LOOK AT THIS!)
Rules
1. You cannot self-lynch unless it puts you at majority.
2. Make at least 5 posts per cycle. Naked lynch votes don't count.
3. Everything may be edited but lynch votes.
4. Treat everyone with respect. “You are extremely dumb.” “Your argument is extremely dumb.”
5. Spectators cannot post in game thread.
6. Dead cannot post anything in game thread but encouragement for their preferred team.
7. No screenshots.
Or maybe it’s a good idea to have stronger players present at end game 😛. Although at the same time I like the idea of lynching near sure villagers off the bat.
Or maybe it’s a good idea to have stronger players present at end game 😛. Although at the same time I like the idea of lynching near sure villagers off the bat.
No, it’s him being antagonistic and trying to rile you up, knowing how you’ve been saying you’d like to be finished with the game in a few days because you’re leaving to go somewhere.
It says we cannot "No Lynch." Voting for No Lynch is different from just peacing out and not voting. And I'm not even sure how mods would penalize that behavior, because mod kills would help both affiliations and keeping people alive would be painful for mods, too.
It's actually probably the best strategy because there is mechanically a zero % chance of error.
But still somehow feels lazy/game-breaking to me, and I don't want to be that person, so here we are
Or maybe it’s a good idea to have stronger players present at end game 😛. Although at the same time I like the idea of lynching near sure villagers off the bat.
Dolphin is acting strange. Exactly 5 posts in a 36 day cycle, 2 of them were just a single emoji, and yet she was worried about the people who were "talking too much." Im just not sure which way this swings her in this game.
It swings as busy. But yes I pointed out certain people talking too much and what they were saying was giving me feels. I can point out people are talking too much without having to actually speak as much as them. And that was kind of my point, you don’t have to be speaking 20 times a day to get a point across or to be playing effectively.
Flushy seems the same as before, but I don’t necessarily think I have a great read so neutral. Dubz seems village but usually when I think that they’re a wolf
Flushy seems the same as before, but I don’t necessarily think I have a great read so neutral. Dubz seems village but usually when I think that they’re a wolf
Game 2 (Bay 12):
6 players
Wolf win (a sweep I suppose? Both lynches were wolves anyway)
Helpful posts:
The basic concept of this game can basically be called 'find one scum to win'.
In pure mountainous mafia, scum win if a scum player is in the top two least lynch-able players. Town need to fit both of these slots with town players who are not killed by mafia to win, which is often quite hard to achieve.
This, on the other hand, is not a hard game. Any scum player who actually irrevocably slips up and outs themselves will lose the game for scum, as every member of the scum team must be lynched.
Town, on the other hand, needs only lose half it's members, or at worst three. This gives a margin of leeway incase any member of town screws up, such as by making a gamble on a player at L-1 and hammering scum by mistake.
The only real fear (until we lynch mafia) is that we put a player at 'L-1' and allow them to self hammer. This has already been stated in the thread, but it's so obviously true and relevant that it bears repeating.
With this in mind, we must unfortunately assume that any player who does do this has the same causal responsibility as a player who actually places the hammer.
I do have a suspicion that some of this may not quite apply in this game. Just a feeling that there are twisty bits here. But the basic strategy holds. Paying attention to vote progression will be very important here. Not that it isn't always. Oh! That reminds me i need to make a lynch tracker for yesterday.
I'd say its townsided because the mafia has a hard time coming back from any mistake they make, thus the best strategy is to just have everyone generate lots of content and create the most opportunities for mafia to make mistakes. As for my ultimatum: I will not seriously vote for any player not engage in a meaningful discussion with the rest of the players. If you are less active but post on a regular basis with decent content that is fine.
A former version of myself wants to like this post
It raises an interesting question for me though. What does pressure look like in a game like this? Do we tell people if they don't start contributing soon we will NEVER EVER vote for them? Does that carry the same weight as a lynch vote (or two or three) does in a normal game? Does it matter if it doesn't?
In this game it looks like wolf strategy was...one wolf came out of the gate with a reaction test (put himself at L-1 and no hammer occurred) that paid dividends...and the other barely posted and then subbed out right before winning?? Both things were kind of...odd, both got the wolves town read pretty quick. Fancy play, fancy rewards.
I think it did the village no favors to have a villager declare themselves as an unlynchable tbh. I'll have to see if something similar happened in the other game (that one was a village win). In theory that would work out but in practice you take one of your villagers off the table and that automatically makes it more likely that you'll lynch a wolf.
PB and pickles is done best just right out of the jar. Claussen or Vlasic dills with the Smuckers All Natural - less sweet, and drier, balances perfectly with the juiciness and sour of the pickle
PB and pickles is done best just right out of the jar. Claussen or Vlasic dills with the Smuckers All Natural - less sweet, and drier, balances perfectly with the juiciness and sour of the pickle