WWelcome to Rehab signups (+/- game thread)

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Village earned those two dead wolves (not me, but everyone else lol). Just because a game goes down to LyLo does not make it well-balanced.
If anything, I think the balance favored the village. Wolves had no idea who was addicted, how long addiction lasted, whether the villagers actually took the drugs they were given, and very few night kills to aid in that goal. All the village had to do was lynch 3 wolves.
 
I bet he was. Number one sign he was wolf was lack of anything useful on thread (sorry Lawpy). His game play was 100% different and in the wolfiest way possible - ghosting, no original thought, difference in tone.

It was mildly frustrating for us as mods too. I know some of the chaos theories with all wolves dead were frustrating people too. That is one reason for the report in WZs death write up that it was the same gun LeMastitisNow used for AM earlier. I was trying to hint the wolves were still in the game without outing Lawper for being quiet. The thing is y'all were doing a good job in game of hitting on main concepts and the fact that the wolf was probably being quiet.
 
:eyebrow: then why weren't you trying to lynch him, dag nab it

After a certain number of days, I wanted to. Problem was he was one of those "safety lynches" and a noob, so it always seemed like there was someone higher on the list.

Which was dumb. I want to go back to my strategy of lynching all the quiet ones first.
 
My vote for lawper was my only vote for a wolf, pretty sure lol
ditto. at the last second i almost changed to genny the day she died cause her rage quit was so wolfy to me, but then i got paranoid that that would look real weird to everyone whether she was a wolf or not.
 
After a certain number of days, I wanted to. Problem was he was one of those "safety lynches" and a noob, so it always seemed like there was someone higher on the list.

Which was dumb. I want to go back to my strategy of lynching all the quiet ones first.
thats basically why i lynched stella. my day 1 lynch is always the quietest person. i should apparently make the rest of my lynches follow 🤣
 
If anything, I think the balance favored the village. Wolves had no idea who was addicted, how long addiction lasted, whether the villagers actually took the drugs they were given, and very few night kills to aid in that goal. All the village had to do was lynch 3 wolves.
this actually makes it seem more balanced, the fact that even though the village didnt know it was a mechanic at all, the wolves didn't know what was actually happening with the mechanic/what the progress was
 
I mean yeah -- I say this as someone who actually really likes kind of hidden mechanics or delay mechanics.

But there has to be something tangible for people to go off of. Village was even deprived of night kill information for a lot of the game, which is really detrimental to eliminating possibilities and using inductive reasoning.

I think it would have helped for villagers to also get a notification of some kind the day after drug use, like "ouch, you are in bad shape from last night. Must have been a bad trip." And then had them die upon using twice or something.

Because then that at least gives something that is traceable back to the origin. Might need a bigger game to do it, though.
 
PS mods what would have happened in the event of a tie?

cause pippy un-tying herself from lawper has basically affirmed my (apparently unpopular) feeling that ties are thebomb.com

Truth serum and some honest answers to questions. Questions were going to be asked by MJ with his spin on the report. Fortunately, it never came up since he was busy partying with Puerto Rican Marines or something.
 
If anything, I think the balance favored the village. Wolves had no idea who was addicted, how long addiction lasted, whether the villagers actually took the drugs they were given, and very few night kills to aid in that goal. All the village had to do was lynch 3 wolves.
Do you really think in a game where two wolves were lynched by day 3 due to their play alone and the wolves still won you can somehow claim that balance favored the village? Are you forgetting that you were given a freebie seeing/tracking/whatever of one of our two PRs?

It may be a difference in basic WW philosophy. In my book wolves should only be winning games where they play their asses off. The overall balance of wins should be toward the village.
 
If anything, I think the balance favored the village. Wolves had no idea who was addicted, how long addiction lasted, whether the villagers actually took the drugs they were given, and very few night kills to aid in that goal. All the village had to do was lynch 3 wolves.
But genny, in a game this size, normally all the village would have to do is lynch 3 wolves 😉

But that was not what they needed to do to win, so thank you for kind of proving my point? Lol
 
Do you really think in a game where two wolves were lynched by day 3 due to their play alone and the wolves still won you can somehow claim that balance favored the village? Are you forgetting that you were given a freebie seeing/tracking/whatever of one of our two PRs?

It may be a difference in basic WW philosophy. In my book wolves should only be winning games where they play their asses off. The overall balance of wins should be toward the village.
And I'm arguing that Lawpy played his ass off. He can be on my wolf team any day.
 
But genny, in a game this size, normally all the village would have to do is lynch 3 wolves 😉

But that was not what they needed to do to win, so thank you for kind of proving my point? Lol
.... and wolves usually get to eliminate a villager every night, which did not happen in this game.
 
Personally, i think the game is well balanced despite adding the addiction mechanic. I had no idea how the addiction mechanic worked as I was more interested in killing villagers. When genny died in D3, I became really paranoid and had to rely on village self destruction until I understood how the addiction thing work when i tested it out in N4-N6.

The game was fun and taught me a lot about how to be a good wolf. I was a bit saddened to have received the wolf PM as i wanted to improve my village play, but learning how both sides work is a good experience.

Overall, I had a great time playing and it was a good learning experience 😀
 
.... and wolves usually get to eliminate a villager every night, which did not happen in this game.
And I would argue that that would have helped everyone substantially lol

Village basically just played a blind game and made it to lylo, so I'm counting that as at least a half win in my personal score book. 😉
 
.... and wolves usually get to eliminate a villager every night, which did not happen in this game.
that actually probably hindered the village more because you guys could have been inadvertently killing addicts, which would have helped village. plus we would have gotten answers on a lot of people much sooner.
 
Do you really think in a game where two wolves were lynched by day 3 due to their play alone and the wolves still won you can somehow claim that balance favored the village? Are you forgetting that you were given a freebie seeing/tracking/whatever of one of our two PRs?

It may be a difference in basic WW philosophy. In my book wolves should only be winning games where they play their asses off. The overall balance of wins should be toward the village.

I don't disagree. Dubz and I thought the village had it even with cutting a break to the wolves that night. Lawp was green as hell and shouldn't have gotten away with it. The only play he made that was really inspired was turning around the lynch right at the end.

And I would argue that that would have helped everyone substantially lol

Village basically just played a blind game and made it to lylo, so I'm counting that as at least a half win in my personal score book. 😉

There were so many times you hit on different mechanic ideas that were on track and you put a TON of pressure on the wolves. You are one of the main reasons they blew their two kills right away.
 
that actually probably hindered the village more because you guys could have been inadvertently killing addicts, which would have helped village. plus we would have gotten answers on a lot of people much sooner.

Lawp was sweating bullets on that for the last two days.
 
Could have had an aux doctor to continue to cure addiction to make it just a tad more traditional, more lynch chance to get wolves, since they had the kill mechanism (not every night) and the addiction mechanism. That would have balanced the wolf addition mechanism more, perhaps
 
:eyebrow: then why weren't you trying to lynch him, dag nab it
Because she was DEAD lol (most of the game anyway)
not me either. #worstvotingrecordevar
Hey, I just realized I voted for all three wolves at least once. :heckyeah: Edit: not claiming credit for any of those lynches btw, I still think I mostly suck with reads.

…guess that means I can’t use noobishness as an excuse anymore lol
What is the air speed velocity of an unladen swallow?
African or European?
 
Could have had an aux doctor to continue to cure addiction to make it just a tad more traditional, more lynch chance to get wolves, since they had the kill mechanism (not every night) and the addiction mechanism. That would have balanced the wolf addition mechanism more, perhaps

Since addiction = death for player count that would have meant another doctor was basically ressing players. Normal games don't get more then one res usually.
 
Lack of information hurts village every time. We can go down many roads of what ifs. But night kills matter less when the wolf win condition isn't parity.

Hell if ny had taken the weed the game would have been over at 5:1, yes?
 
Stella needs more of a chance to play, she's somehow the noobiest of noobs and not learning fast

Just saying, don't stick her on the D1 lynch train always

Leaving even Lawp alive until D3 wasn't exactly a mistake, just, no one lynched him after that for not getting his seemingly noob behavior under control
 
Stella needs more of a chance to play, she's somehow the noobiest of noobs and not learning fast

Just saying, don't stick her on the D1 lynch train always

Leaving even Lawp alive until D3 wasn't exactly a mistake, just, no one lynched him after that for not getting his seemingly noob behavior under control
whale i tried to. but alas.
 
I'll take full credit for not picking up on hints about the significance of my role. That's on me, with my mind for WW history I should have thought of a poisoning/healing mechanic much earlier. I think the reason I didn't go down that route was because no one was saying anything about the drugs having lasting ill effects.
 
Lack of information hurts village every time. We can go down many roads of what ifs. But night kills matter less when the wolf win condition isn't parity.

Hell if ny had taken the week the game would have been over at 5:1, yes?

Lots of things could have broke different. If you had successfully pulled the second rehab it would have changed things.

If anyone had said no to taking the drugs it would have had a big effect. Coopah not letting on that he used LSD to watch you get gunned down had Lawper convinced Coop hadn't used it.

Guess the problem with leaving noobs alive that long is that it gives others a chance to dig their own graves too, then you have people rising to the top of the list while the quiet noob falls down it and stays there

I felt like there was a TON of metagaming based on past games too. That communication didn't help village at all.
 
I'll take full credit for not picking up on hints about the significance of my role. That's on me, with my mind for WW history I should have thought of a poisoning/healing mechanic much earlier. I think the reason I didn't go down that route was because no one was saying anything about the drugs having lasting ill effects.

Out of curiosity why did you not choose to use your ability on LIS knowing he overdosed?
 
I felt like there was a TON of metagaming based on past games too. That communication didn't help village at all.
Agreed, especially because there were many noobly players who cannot use that method much or at all, myself included. The most games I've ever played with any of these humans are two, hardly enough to judge play style really.

But it was for sure a fun game and gave me something to do in the breaks between taking rads on this slooooowwww rotation haha.
 
Out of curiosity why did you not choose to use your ability on LIS knowing he overdosed?
Because I didn't think it had lasting effects. I was thinking about that today actually. I thought I couldn't do anything for him anymore since he'd already had the ill effects of the drug, and he gave no indication that there was anything else going on. So I figured I'd try to prevent something similar from happening to snowy instead.

If I had known the effects were "permanent" I absolutely would have used it on him that night instead.
 
Unless you meant earlier when I used it on weim? That I explained - at that point I knew even less what my role did and thought it might disappear him from the game or something. Didn't want to do that.
 
I felt like there was a TON of metagaming based on past games too. That communication didn't help village at all
Sure it did, it's the reason my last lynch vote was for lawp 😉
 
Because I didn't think it had lasting effects. I was thinking about that today actually. I thought I couldn't do anything for him anymore since he'd already had the ill effects of the drug, and he gave no indication that there was anything else going on. So I figured I'd try to prevent something similar from happening to snowy instead.

If I had known the effects were "permanent" I absolutely would have used it on him that night instead.

I probably could have made it more clear. It also would have helped if folks had 'voluntarily ODed' and ended up in the ER. That was part of why I was giving you those ER reports was to set that up.
 
Lots of things could have broke different. If you had successfully pulled the second rehab it would have changed things.

If anyone had said no to taking the drugs it would have had a big effect. Coopah not letting on that he used LSD to watch you get gunned down had Lawper convinced Coop hadn't used it.
Oh for sure. I'm just saying when 1) getting people addicted is a kill from a numbers standpoint and 2) (almost) everyone was saying whether or not they took the drugs anyway, wolves can't complain about not getting night kills every night.
 
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Sure it did, it's the reason my last lynch vote was for lawp 😉

Yeah. I had no information or understanding of what was going on so I just metaread players and looked at tallies to find wolves.
 
I probably could have made it more clear. It also would have helped if folks had 'voluntarily ODed' and ended up in the ER. That was part of why I was giving you those ER reports was to set that up.
Oh yeah, I was gonna ask what that was about, and why it mattered that people were showing up in the ER if I couldn't do anything for them at that point lol
 
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