Snack WWars (Game Thread)

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Day Three

Unlike the previous day’s flashwagon, the players coalesced on a particular player in a somewhat more gradual fashion. Had they finally found the villain among them?

They felt certain. They couldn’t be wrong.

Could they?

Removed from the snack drawer is @screamqueenbee - Salmiak - 1x ninja WOLF
PHOTOROOMTRANSPARENT-Photoroom-2024-06-25T165642.382.png


It is now Night 3. Please submit any night actions. Submit those by no later than 8pm Eastern/5pm Pacific TOMORROW, Thursday, 2/12/26.

8 players remain

Roster
3. @beans2020
5. @_rae_
6. @Clem J
7. @WildZoo
8. @kitzsuna
10. @vampyrica
12. @SARdoghandler
14. @Zenge142

Out of the Running for Best Snack
1. @GoSpursGo - Peanut M&Ms - village mason
11. overcastkidjuno - Bear Paws - village 2x blocker
13. @samac - Squashies - vanillager?
itb. @fruitsalad - Fruit cup - vanillager
67. @apoptosis09 - Pretzels - village 1x commuter
9. fruitsnack - Nilla wafers - [redacted] villager
4. @chicandtoughness - Boba - village 1x ability seer
2. @screamqueenbee - Salmiak - 1x ninja wolf

Tots:
2. shorty
3. Barks
7. Stagg737​
 
there’s a very real possibility i die this evening. so i will try to be as helpful as i can be on thread so the rest of village can find eachother and we can secure a W this game
 
I want to look back over SAR's SQB pair analysis and see if I have anything to add to it. Seems like a good place to start
 
Ok yall here's the updated grid based on my own opinion

View attachment 415216


I'm tired now so I'm going back to slanking for the rest of the day ok?
Bringing this back

So based on my analysis yesterday (ymmv), scream's partner likelihood would be from most likely to least likely:

Beans/kitz
Clem/dubz
Rae/Zenge
 
I do need to reevaluate my kitz read based on this.

I have a behavioural consult for my cat this morning and may have to go get some medical things taken care of after that but if I have time for more pairs analysis, I'll be starting in kitz/beans so that if I die (lol wishful thinking with vampy and zenge around) there is a trail to consider
 
i mean honestly i think regardless of who dies tonight, wolves are in a sticky situation. the way i see it, were closing in. they may have had the super hand and some unexpected support with the modkills, but we're kinda cookin rn
 
i mean honestly i think regardless of who dies tonight, wolves are in a sticky situation. the way i see it, were closing in. they may have had the super hand and some unexpected support with the modkills, but we're kinda cookin rn
Unless the other wolves are Zenge and rae and they've been planning the deep wolf move all along :heckyeah:
 
I do think a 3 wolf pack isn't outside the realm of possibility since they had a ninja - and if it's Beans, then also a yeet avoidance (possibly an alpha?) as well.
 
I added the sum totals from yesterday's analysis and calculated the disparity, which I think paints a picture that's even harder to ignore regarding Clem and Beans:

1770907030743.png


The sum totals in row 17 are all positive comments and negative comments that player made about other players added together.

We can see that most players are negative, while Clem and Beans sit at +17 and +9 respectively, and that SQB was at +13.

Looking at column Q, we have the sum total of how often each player was attacked or defended by other players.

Weighing the columns against each other at the bottom, we have the disparity, between the two, which becomes even more stark, with Clem and Beans at a whopping +27 and +29 respectively.

What this tells us is that these players have the largest difference between how often they promote other players, vs. how often other players feel negatively about them.

In other words, Clem and Beans are the players most interested in not stepping on anyone's toes, despite other players attacking them, which is inherently wolfy.
 
Can someone explain what a ninja is? Too lazy to google
Can't be detected when preforming night kills or any other actions.

Watchers can't see them kill. Trackers can't track them at all. etc.
 
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Can't be detected when preforming night kills or any other actions.

Watchers can see them kill. Trackers can't track them at all. etc.
I wonder if that's why scream claimed tracker, because she figured there must be one and was trying to lure them out if their play on you didn't work
 
I wonder if that's why scream claimed tracker, because she figured there must be one and was trying to lure them out if their play on you didn't work
Very possible
 
I added the sum totals from yesterday's analysis and calculated the disparity, which I think paints a picture that's even harder to ignore regarding Clem and Beans:

View attachment 415263

The sum totals in row 17 are all positive comments and negative comments that player made about other players added together.

We can see that most players are negative, while Clem and Beans sit at +17 and +9 respectively, and that SQB was at +13.

Looking at column Q, we have the sum total of how often each player was attacked or defended by other players.

Weighing the columns against each other at the bottom, we have the disparity, between the two, which becomes even more stark, with Clem and Beans at a whopping +27 and +29 respectively.

What this tells us is that these players have the largest difference between how often they promote other players, vs. how often other players feel negatively about them.

In other words, Clem and Beans are the players most interested in not stepping on anyone's toes, despite other players attacking them, which is inherently wolfy.
I'm really glad there was a diff check (tinfoil excepted) between you and screams because otherwise I'd have to worry if you are going this deep into analysis to try and misdirect village 😂 this is so convoluted to my brain that I'm just smiling and nodding
 
I added the sum totals from yesterday's analysis and calculated the disparity, which I think paints a picture that's even harder to ignore regarding Clem and Beans:

View attachment 415263

The sum totals in row 17 are all positive comments and negative comments that player made about other players added together.

We can see that most players are negative, while Clem and Beans sit at +17 and +9 respectively, and that SQB was at +13.

Looking at column Q, we have the sum total of how often each player was attacked or defended by other players.

Weighing the columns against each other at the bottom, we have the disparity, between the two, which becomes even more stark, with Clem and Beans at a whopping +27 and +29 respectively.

What this tells us is that these players have the largest difference between how often they promote other players, vs. how often other players feel negatively about them.

In other words, Clem and Beans are the players most interested in not stepping on anyone's toes, despite other players attacking them, which is inherently wolfy.
I don't think I typically make a lot of negative comments
 
I also don't think I usually worry about stepping on toes much so maybe that's a conflicting self-view lol
 
I don't think I typically make a lot of negative comments
I think you're generalizing the language here, but it's more about the numbers.

No one in this game alive currently can really say you've been pushing to get them voted out, which in and of itself is a story that tells a tale.

But then in contrast with people who have promoted the idea of voting you out, you haven't felt the need to promote the idea of voting anyone out, in the aggregate that is.

So the disparity calculation comes in when in spite of people pushing you, you haven't found anyone wolfy enough to push yourself.

And it's the sheer size of the disparity that makes it so telling.
 
I do think a 3 wolf pack isn't outside the realm of possibility since they had a ninja - and if it's Beans, then also a yeet avoidance (possibly an alpha?) as well.
What is a ninja and alpha?

Edit: I see answer for ninja now
 
What is a ninja and alpha?

Edit: I see answer for ninja now
Alpha can't be voted out until all other wolves are.

So for example if Beans is an alpha, instead of having a 1x yeet avoidance, we would have wasted an additional cycle yeeting her D2 only for there to be no results.
 
Alpha can't be voted out until all other wolves are.

So for example if Beans is an alpha, instead of having a 1x yeet avoidance, we would have wasted an additional cycle yeeting her D2 only for there to be no results.
lowkey wish we did that so we would know
 
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