Villagers sucked no doubt but your design is flawed imo.
A traditional ww game with no pm , a seer and an angel has a 6 to 1 ratio. If you essentially remove steering, and take away pm you have to increase the villager to wolf ratio from the more recent 4ish to 1 to give village a chance. And with multiple kills and a random killer as well, the village was in a difficult spot.
Your strategy of using the gatekeeper couldn't work well with only one seer, who was killed early (lucky wolves) but also no communication. How are we to trust the gatekeeper?
Still it was a fun game, I appreciate your modding, not whining in any way, just disagree with the setup.
For me personally, I have to rethink playing ...I feel my little time to read hurt the village, but of course I had a lot of company and even the most active villagers sucked, so not sure what to think,