- Joined
- Jun 20, 2008
- Messages
- 24,004
- Reaction score
- 16,778
🙁
too sleepy... will have to find out in the morning.
too sleepy... will have to find out in the morning.
*****************************************************
Lamesauce.
And busyness isn't always planned.
****************************************************
I have never agreed that there's any difference. You're either FOR the villagers, or you're NOT. There's no truly 'neutral' position in WW. Yes, I know you disagree. It's my opinion that from a functional viewpoint, you're wrong.
So, the real -issue here is that he's withholding information from YOU and you don't like not being in the know. He is not hoarding information.
Not everything needs to be out in the open on thread this early in the game. Just like we shouldnt try and force pairs to come out into the open.
Ajd if it turns out that rojo is being played, it's not as if YOU haven't ever been played in a game before.
Generally speaking, they are usually counted as a villager.
Then they aren't neutral, they're villagers. What they *think* they are is irrelevant; if they COUNT as a villager, they ARE a villager.
Look, you clearly disagree with me, and that's fine. But nobody's given me a compelling argument to think there's any functional, practical, game-changing difference between "neutral" and "chaotic".
NO, the issue is as I started before, he is believing things people say in PM's without thinking. I have already started some information is not good to reveal; I was rather quick to respond when SOV said we need to reveal info cause some noobs may not know better. Seriously, he is still trying to support FFM even after nearly everyone has said that Tamara is very, very bad news. He is throwing around BS that neutral is good to keep protected from lynch and that we should instead randomly lynch amongst 29 other players... if there is no information on a wolf during a lynch and someone says, "Hey so and so is neutral" I would lynch them in an instant. It is better than randomly trying to lynch a wolf among 29 players. Bottom line we need VILLAGERS and neutral is not equal to villager.
I don't care if you believe someone and they turn out to be a wolf, it happens. I do care when you claim such BS as it is better to random lynch than lynch a neutral.
How many people does that make now? That are now fans of the show? 4?
Kaydubs, we need to keep track. Commission for our promotional services is clearly deserved.![]()
So, you'd rather lynch someone who you think is a villager, but holding back information, than lynching someone who you are suspicious of and may be a wolf(it sounded like you think he's a villager). I'd be surprised if you have zero suspicions of anyone by Day 5.
That's just as bad, in my opinion. He hasn't hurt anyone. He hasn't thrown anyone under the bus. To my knowledge, he hasn't been freely sharing information with them(to bring back to the other wolves, if they are wolves). They have simply been confiding in him and he's willing to wait and see if some information pans out, before throwing them over.
And he's not the only one. So, I'm not sure why you are so hung up on him.
![]()
I missed a couple of "discussions" last night I would like to add to.
1) I completely disagree with LIS' characterization of neutral players both historically and in this game. The vast majority of neutral players in these games have no way to win, they are simply neutral. Their biggest downfall is usually that they may not count as villagers in the final tally. But that is really an issue in the endgame. When wolf numbers approach villager numbers, better to kill a neutral player than a villager IF you don't have a good chance of a wolf. Info is always best.
Yes there are also chaos players, and those usually don't have a win condition either, but are just there for entertainment purposes (wait, where is WTF this game).
The least common usage is to set up independent win conditions for a neutral player. And I have only ever seen that work once, so it is not really a big impact in games, or that commonly used in my experience or recollection.
In a game where there are a LOT of neutral players, it doesn't seem likely they have win conditions. Seems much more likely they are quasi-villagers. And there may be a mechanism to move them to one side or another (that would be how I would set up the game - but that is pure speculation on my part).
2) Regarding killing the quiet person/about to be mod-killed.
In general, I believe we should kill people we think are wolves, because generally as villagers we are good at that. But when there is zero info around, then I would rather kill the person about to be killed off, than make a mistake. Yesterday it seemed a choice between Dwin, who I believed, or Nohika who I thought would be mod-killed. So I went with Nohika, who I figured we were going to lose soon anyway.
2 days from now, I might totally argue against that, because if 2 people are suspicious, let the mods kill one, and we can kill the other increasing the chances of getting a wolf.
But right now, I felt like we are mostly RNG-ing. And then I don't want lots of deaths.
This is the same thing as one of Doc's games (Batman in lounge) where I advocated lynching the Joker over and over again at the beginning of the game even though we couldn't kill him. My reasoning was that we had no info, so let's prolong the game as long as we can to build up better info. People ridiculed me then, but the villagers eventually won that game.
So all these "strategies" I use are very dependent on what point in the game we are at. How much info do we have? And what are the issues?
No info? Lose as few people as possible.
Mid game? Increase your odds of getting wolves.
End game. Preserve villager lives at all costs.
To me the question for any player is "How much do they help the villagers win?" In the beginning with no info, a quiet player does not help very much. A so-called neutral player that has some abilities may be much more helpful than a villager who isn't using them, or may not have them or whatever.
You still don't get it, I don't know how else to get this through to you, but I will try one more time. I am NOT lynching him because he KNOWS who Hook is, that is dumb and no fault of his own.
I'm lynching him because he believes that keeping neutral players around is a good idea and that we should instead randomly lynch/guess amongst 29 other players who is a wolf. Yeah, odd aren't good there. It is better to get rid of the neutral player at that stage because it makes it so that a villager is not lynched. Basically, lynching a neutral/ chaos is a win to me, lynching a wolf is a bigger win.
Your number 1 is BS.
HOWDY!!! I'm back 🙂 I used to be a seer but I lost my powers after I got dead. Boo.
I think you mean number two...
Hah! I'm full of them this game! Everyone needs some potty humor.
I missed a couple of "discussions" last night I would like to add to.
1) I completely disagree with LIS' characterization of neutral players both historically and in this game. The vast majority of neutral players in these games have no way to win, they are simply neutral. Their biggest downfall is usually that they may not count as villagers in the final tally. But that is really an issue in the endgame. When wolf numbers approach villager numbers, better to kill a neutral player than a villager IF you don't have a good chance of a wolf. Info is always best.
Yes there are also chaos players, and those usually don't have a win condition either, but are just there for entertainment purposes (wait, where is WTF this game).
The least common usage is to set up independent win conditions for a neutral player. And I have only ever seen that work once, so it is not really a big impact in games, or that commonly used in my experience or recollection.
In a game where there are a LOT of neutral players, it doesn't seem likely they have win conditions. Seems much more likely they are quasi-villagers. And there may be a mechanism to move them to one side or another (that would be how I would set up the game - but that is pure speculation on my part).
2) Regarding killing the quiet person/about to be mod-killed.
In general, I believe we should kill people we think are wolves, because generally as villagers we are good at that. But when there is zero info around, then I would rather kill the person about to be killed off, than make a mistake. Yesterday it seemed a choice between Dwin, who I believed, or Nohika who I thought would be mod-killed. So I went with Nohika, who I figured we were going to lose soon anyway.
2 days from now, I might totally argue against that, because if 2 people are suspicious, let the mods kill one, and we can kill the other increasing the chances of getting a wolf.
But right now, I felt like we are mostly RNG-ing. And then I don't want lots of deaths.
This is the same thing as one of Doc's games (Batman in lounge) where I advocated lynching the Joker over and over again at the beginning of the game even though we couldn't kill him. My reasoning was that we had no info, so let's prolong the game as long as we can to build up better info. People ridiculed me then, but the villagers eventually won that game.
So all these "strategies" I use are very dependent on what point in the game we are at. How much info do we have? And what are the issues?
No info? Lose as few people as possible.
Mid game? Increase your odds of getting wolves.
End game. Preserve villager lives at all costs.
To me the question for any player is "How much do they help the villagers win?" In the beginning with no info, a quiet player does not help very much. A so-called neutral player that has some abilities may be much more helpful than a villager who isn't using them, or may not have them or whatever.
I probably should have explained why I think it is BS, but I had just got home and a nice hot shower after being on the farm seemed like a better idea.
you have explained, because he is using the same logic as me... logic you call very, very dumb.
I missed a couple of "discussions" last night I would like to add to.
1) I completely disagree with LIS' characterization of neutral players both historically and in this game. The vast majority of neutral players in these games have no way to win, they are simply neutral. Their biggest downfall is usually that they may not count as villagers in the final tally. But that is really an issue in the endgame. When wolf numbers approach villager numbers, better to kill a neutral player than a villager IF you don't have a good chance of a wolf. Info is always best.
Yes there are also chaos players, and those usually don't have a win condition either, but are just there for entertainment purposes (wait, where is WTF this game).
In a game where there are a LOT of neutral players, it doesn't seem likely they have win conditions. Seems much more likely they are quasi-villagers. And there may be a mechanism to move them to one side or another (that would be how I would set up the game - but that is pure speculation on my part).
Ok, let me break it down and explain why I don't see it the same way...
Neutral player, as SOV stated above, may not count as a villager in endgame...umm, wait, don't we want villagers to win? Ok, so if the neutral player may not or does not count as a villager in "endgame" why the hell should you wait until "endgame" to lynch them? Seriously? That is like saying, "well, yeah, x is a wolf, but it is really only an issue towards the endgame when their numbers are bigger." Excuse me?
Villager lynch = bad
non-villager/neutral player lynch/chaos character = good (yes, there are a few exceptions here and there, but overall it is good).
wolf= amazing, awesome lynch
I don't care if it is beginning game, endgame, mid-game, beginning-mid game, mid-end game or whatever other time frame, that above does not change, ever.
Say what? Since when? Let us get some examples here:
The fox in my mysterious planet game--> chaos with own win condition
Mother Nature in Iditarod--> chaos with own win condition
Grumpy Cat in Meme Game--> chaos with own win condition
I can only think off hand of one game where chaos did not have their own win condition.
I created a game with a lot of neutral players that were actually "villagers" but I told them they were neutral. Let me say, I had quite a few comments that people did not like that. They felt that if they were truly "neutral" than they should have the benefit of being neutral. I only called them neutral cause their role was neither helpful/harmful to only the villagers or only the wolves. Most people did not like that, I actually did not either.
my last neutral role didn't really have a win condition but would let me choose which side won. So I can see SOV's point.
This was the exception I was talking about. There have been some, including my mysterious planet game, but no one can really be "neutral" each player is in to win for:
-villagers
-wolves
-yourself
Even your role, eventually would have chosen either wolves or villagers for a win.
there have been a few roles where you get to "choose". And they never get to because villagers would rather lynch them. The majority have said after they would choose for the villagers. Just pointing that out.
I chose for the wolves when I had that role...😛
I'm about to hit up the parade and other fourth activities, so I'll put in my vote just in case once again. I will also add that I am working my way through a few bloody marys.
lynch dyachei
For the reason that she has dy in her name and that translates to die in my brain. It feels like a threat.
and last game, wolves were a douche to dyachei and the villagers were nice, so she was going to likely join the villagers.
We disagree here on this. I dunno. I understand your position, I just don't think it is like that, and agree with SOV on this. You still want to lynch me, then you can still want to lynch me, but you think I'm a villager, someone else has already claimed to believe me to be a villager (wonder what that means 🙄)... so, i guess keeping villagers alive over everything else doesn't mean much...
I fall into the DVM camp on the lynching of neutral players (especially if they don't count for villager numbers). Only bad lynch is a villager lynch, not all too broken up over FFM.
I was typing my unlynch of you when you posted this. 🙂
By the way, the cows say hello.![]()
Wasn't Wolfspeaker attacked yesterday and couldn't vote?
Yes, but then was healed and did vote
I was the brutally beaten one last night, so no voting for me today, or PMing until tomorrow.👎