Mod Note:
Thank you for playing my game. I've been wanting to run this for a very long time. There are a lot of things I would change if I ever ran a factional game again, but my only hope is that you guys had fun and it was something a little different than the ordinary around here.
This game was balanced as a factional game. There are definitely things I could have/want to change, but were unforeseen before the game actually started. Please read dead chat and I will go into this in more detail around page 20 or something. But basically, it was not balanced in such a way for everyone to wolfhunt (even against their wincons at times), so that threw things a little bit and made the game very difficult for wolves to win.
Additionally, there were mechanical pieces in place to discourage role/faction claiming and gamesolving from those pieces, HOWEVER some of them did not trigger, and others were in the hands of players and not necessarily used. I especially go into this in detail in dead chat, please read it if you're curious and I can answer questions there, I just don't really want to repeat myself since I've lost sleep over how some things didn't go as I planned lol.
Overall, I'm very happy to have finally run this thing that's been brewing around in my head for ages, but I'm most happy that it's inspired some people to pick up the game for the first time and others to replay it for possibly the 500th time. Three Houses got me through COVID and vet school and gave me a lovely little world to escape into where I loved the characters as my own. It warms my heart to see people share in something that I love so much.