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villagers like you
villagers like you
Was just going to say this. Worked really well in The Stand. I might personally go for a lower number than 8. Maybe 5. But some ballsy wolf is probably gonna go ahead and leave a seer alive that long toolately we've been leaving seers alive to let villagers like you lynch them. It all goes in cycles.
night 7 i believe.@StartingoverVet @DVMDream when did the conversion happen?
With great risk comes great reward.When it gets that close to the end though, the risk is too great as a wolf, unless you're unseerable, then it doesn't matter one way or the other, and villagers should off the seers just to make sure.
Yeah, converting DVMD was a gamble. I figured we were pretty much boned from the start thanks to having the two (three? I don't even know how to even with you, dbag) wolfiest wolves that ever wolfed on our team, so why not do something so incredibly obvious, so incredibly dumb that no one would see it coming because everyone would see it coming.I'm always flummoxed when people don't use the Chillbo Maneuver right away (lynching known seers when there's <~8 players left).
You were blocked/imprisoned/etc.So was I blocked three nights in a row or was there some other oddness going on?
You were blocked/imprisoned/etc.
I tend to get hung up on killing things that refuse to die. And you, well, you were a challengeDid I wrong you guys in some way or what?!
I have found this to be generally true of STL's villager gameplayOh god, STL was the bane of our existence btw. He was like some kind of idiot savant- his reasoning was completely and utterly wrong in every way imaginable, but his guesses were on point almost every single time. He guessed all the right wolves for all the wrong reasons, I didn't know whether to be furious or impressed.
We had a choice, we could seer or I could audit. Auditing had three outcomes- nothing would happen, the player would end up in jail, or their role would be deactivated for two nights. We ended up seering nothing but useless villagers early on, so I didn't have any good targets for auditing, so I figured we might as well seer so we'd get a better idea of who to kill/audit in the future, and hopefully find the ex wife along the way.Question for you @Mad Jack why didn't you use your jailing ability?
you only had a 1 in 5 chance of your role succeeding, so that was just lady luck not ready to reward you.So was I blocked three nights in a row or was there some other oddness going on?
Oh I see, didn't realize you had to choose between the two.We had a choice, we could seer or I could audit. Auditing had three outcomes- nothing would happen, the player would end up in jail, or their role would be deactivated for two nights. We ended up seering nothing but useless villagers early on, so I didn't have any good targets for auditing, so I figured we might as well seer so we'd get a better idea of who to kill/audit in the future, and hopefully find the ex wife along the way.
This is not true.We had a choice, we could seer or I could audit. Auditing had three outcomes- nothing would happen, the player would end up in jail, or their role would be deactivated for two nights. We ended up seering nothing but useless villagers early on, so I didn't have any good targets for auditing, so I figured we might as well seer so we'd get a better idea of who to kill/audit in the future, and hopefully find the ex wife along the way.
Yup, it was a feint. I was hoping that the wolves attention would (falsely) be drawn to the board and the chairman.@StartingoverVet Why all the roles revolving around the chairman's job? Just to trick us into thinking it was more important than it was?
Yeah, but given how quickly Lupin got sprung from jail, the fact that we didn't know who had decent roles worth taking for two nights, and the chance of nothing happening, the auditing mechanism didn't seem worthwhile versus killing.This is not true.
You had to pick one person to kill and they couldn't use their ability for the night.
You could have seered and jailed the same night.
Ending up in jail had the highest probability. Nothing was very small as was 2 night deactivation.
Seemed to work at least a little bit, since they killed FFM fairly early. Wish I had been smarter about it though, he told the board he didn't have any abilities but I figured he might have been lying in case there was a wolf among us.Yup, it was a feint. I was hoping that the wolves attention would (falsely) be drawn to the board and the chairman.
That makes sense. I figured there had to be some role of the dice bit. Had fun looking up pics and gifs though, so thanks for the game!you only had a 1 in 5 chance of your role succeeding, so that was just lady luck not ready to reward you.
If you succeeded the person you stabbed in the back became unemployed (lost their role) and you picked it up. Conceivably you could have added many roles.
If not for the fact that WZ blew how useless the chairman role was for us from the start, that would've worked quite well.Yup, it was a feint. I was hoping that the wolves attention would (falsely) be drawn to the board and the chairman.
also, the jail was a key part of the game.... i didn't envision you would completely ignore it with 4 different wolves.We had a choice, we could seer or I could audit. Auditing had three outcomes- nothing would happen, the player would end up in jail, or their role would be deactivated for two nights. We ended up seering nothing but useless villagers early on, so I didn't have any good targets for auditing, so I figured we might as well seer so we'd get a better idea of who to kill/audit in the future, and hopefully find the ex wife along the way.
If not for the fact that WZ blew how useless the chairman role was for us from the start, that would've worked quite well.
Womp womp.
except the divorce attorney had no useful role. you should have killed from the start.Yeah, but given how quickly Lupin got sprung from jail, the fact that we didn't know who had decent roles worth taking for two nights, and the chance of nothing happening, the auditing mechanism didn't seem worthwhile versus killing.
Can I get a MVV (Most Valuable Villager) to the Wolves award as a consolation prize?If not for the fact that WZ blew how useless the chairman role was for us from the start, that would've worked quite well.
Womp womp.
We made it down to the final three, not bad considering how early we lost two wolvesexcept the divorce attorney had no useful role. you should have killed from the start.
And DocE had a stupid message role. You guys just prioritized other stuff.
I am just glad you didn't out poor Gwen. The fact that it took wolves that long to figure out Gwen was the insurance rep is astonishing to meCan I get a MVV (Most Valuable Villager) to the Wolves award as a consolation prize?
See, I only outed things that came up in conversation. MJ simply never asked me if I knew who the person getting people out of the ICU wasI am just glad you didn't out poor Gwen. The fact that it took wolves that long to figure out Gwen was the insurance rep is astonishing to me
I am just glad you didn't out poor Gwen. The fact that it took wolves that long to figure out Gwen was the insurance rep is astonishing to me
I was more referring to MJ then yourself tbh...You actually expect the player who can't post or talk to anyone to pay attention to the game? I had a hard enough time paying attention at all. Not only that but I had the busiest week ever last week. I kind of deferred to the other wolfs who were also not around much and very busy. I had it narrowed down as to who it probably was, but honestly I didn't really care as they weren't going to be able to heal people for a while anyway so why hurry up to kill them? Gave me the benefit of the villagers also not having info from roles of people who were in ICU. I think I killed them at the right time and I wouldn't change that.
wolves (and mods...definitely mods) like the delay in providing role information for the dead...villagers not so muchI actually liked the ICU mechanic myself. It really threw into doubt who was what, and gave some buffer time between lynchings and identification that really helped us wolves out. By the time people were identified, it'd often be a day or two later, so people's minds would be off that lynch entirely and not looking for anything suspicious.
I was more referring to MJ then yourself tbh...
I do recall MJ calling me a bitch after revealing Doc.
And Doc also complaining about how I can't "just be dead like everyone else". Which made no sense since no one in ICU was dead...
They're just scared of youPlease stop trying to kill me first, wolves. Every freaking time lately
Change that statement to no one is going to play or think like me and we are about accurate. But meh, it was just a thorn in the wolves side being unable to take out particular roles for sureMJ was already lynched by then. Unless they were trying to find who was healing ICU members earlier before I was converted, but I read through the convo and don't recall seeing that in their wolf convo. Not everyone is going to play like you or think like you.
Change that statement to no one is going to play or think like me and we are about accurate. But meh, it was just a thorn in the wolves side being unable to take out particular roles for sure
This is one of my favorite mechanics. It was a riff on the cart driver from my Monty Python game. I like that it lets the dead have a few extra days of life, it delays knowledge of the roles, and it encourages debate among the dead. The JDH/Doc argument was great in that Monty Python game, and DVMD and Doc this game was pretty entertaining.I actually liked the ICU mechanic myself. It really threw into doubt who was what, and gave some buffer time between lynchings and identification that really helped us wolves out. By the time people were identified, it'd often be a day or two later, so people's minds would be off that lynch entirely and not looking for anything suspicious.
not really. Wolves smartly only wasted one kill on her.Devyn was the biggest thorn and I still think a role that can't be killed, converted, lynched and still counts for villagers is just too much. Really makes it impossible for the wolves to win at all.
I really enjoyed the extra 3 days of being able to strategize while "dead" although I completely forgot that I could PM the other people in the ICU after the first dayThis is one of my favorite mechanics. It was a riff on the cart driver from my Monty Python game. I like that it lets the dead have a few extra days of life, it delays knowledge of the roles, and it encourages debate among the dead. The JDH/Doc argument was great, and DVMD and Doc this game was pretty entertaining.
not really. Wolves smartly only wasted one kill on her.
And in the end game it always comes down to the wolves 50/50, and no different this game, I just picked which villager was really the deciding vote.
You did amazingly well for being the seer, and all the wolves being under suspicion.
Please stop trying to kill me first, wolves. Every freaking time lately
Please stop trying to kill me first, wolves. Every freaking time lately